Following We Go Both Fast & Slow, A Game by Luke R Herbert

The Ogre Lord has destroyed the land that you call home, building great towers of evil. Now you a mage freedom fighter must reclaim your land and defeat him. Fortunately using magic and power you can bring back the spirits of those who once were to overthrow the Ogre Lord's dark towers.

If you are playing on a Windows machine using the Windows version of the game, once launched maximise the window. The HTML 5 version is not fully accurate and is only designed as an option for people not using a Windows-based machine.


How to Play:

Use the Arrow Keys to Move

Use X to Display Compass and Score

Use Z to Fire Magic or Punch


Touch magic points to create follower spirits!

Collide with dirt and rubble to dig it up!

Pick up keys to unlock jail cell doors!

Pick up magic potions to recharge your MP!

Pick up hearts to recharge your HP!

Lead your followers to the tower!

Overthrow the tower!

Each level contains a tower on the right hand side of the battlefield, above the tower is a number showing how many followers you must raise to overthrow that tower and progress to the next battlefield.

On the right hand side of your UI is your health which goes up to 100HP and your magic which goes up to 99MP. At the start of the game you will have 50MP. Magic power can be collected by finding potions or defeating snakeworms which drop potions on death. When you have MP you can cast a powerful projectile spell, if you have no MP you can only punch which requires you to get closer to enemies. Magic projectiles do 3 points of damage, whilst punching only does 1 point of damage.

You can boost your health by finding Hearts scattered across the battlefield. Hearts can also be gathered by defeating dragons. Hearts add 30HP.

The UI displays F and K on the left hand side of the screen. F means Followers, it displays the amount of active followers you have in your party. K means Keys, keys are required to unlock jail doors.

If you lose any followers press X and it will display a compass at the bottom right corner pointing you in the general direction to one of your active followers. Sometimes they will require a little push, other times they might find their own way to the castle.

Enemy Information:

Wormsnake

Drops Magic Potion

HP: 5

Does 1 point of damage


Barbarian

HP: 10

Does 2 point of damage


Dragon

Drops Heart

HP: 20

Does 5 point of damage


If you have any questions, have any bugs to report or anything feel free to get in touch.


Download

Download
FollowingWeGoWindowsVersion.zip 2 MB
Download
readme.txt 3 kB

Install instructions

Download and extract the ZIP file, and launch the executable to start the game. Remember to maximise the window to view the game properly. 

Comments

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(+1)

Great sprite work on this one. I also appreciate how in-depth the gameplay is, you typically don't see that sort of thing on jams like this.

Great work!

Thank you, I really appreciate the kind words!

(+1)

A Very fun and unique game with nice use of low res pixel art. It also has a nice and intuitive UI and smooth controls.

I only encountered a few small problems:
- collision on the magic seems a little off, especially when shooting diagonally. Maybe make the hitbox a little bigger?

- Trying to hit at an enemy that is touching you is very hard because as soon as you try to aim at them, the enemy moves

Other than that great work!

Thank you for the kind comment and the feedback, it's most appreciated 😊 May I ask were you playing the web version or the downloadable version?

No problem. I played the web versio  since I'm on Linux. :)

Ah, I see thanks for letting me know! I think I am going to have to tweak the HTML 5 collisions a bit they are rather buggy.

(+1)

nice

Thanks 🙂